template<typename v_src, typename v_dst, int... prp>
struct object_s_di< v_src, v_dst, OBJ_ENCAP, prp...>
It copy the properties from one object to another.
Given a set of properties for the destination object (0,1,3) it copy that properties to the source object properties (0,1,2)
For object we mean an object that follow the OpenFPM data structure format, see openFPM_data wiki for more information
Create a compile-time object and copy to the selected properties
typedef Point_test<float>::type vboost;
typedef object_creator<Point_test<float>::type,0,1,4>::type vboost_red;
object<vboost_red> src;
boost::fusion::at_c<0>(src.data) = 1.0;
boost::fusion::at_c<1>(src.data) = 2.0;
for (size_t i = 0 ; i < 3 ; i++)
boost::fusion::at_c<2>(src.data)[i] = i + 5.0;
BOOST_REQUIRE_EQUAL(boost::fusion::at_c<p::x>(dst.data),1.0);
BOOST_REQUIRE_EQUAL(boost::fusion::at_c<p::y>(dst.data),2.0);
for (size_t i = 0 ; i < 3 ; i++)
BOOST_REQUIRE_EQUAL(boost::fusion::at_c<p::v>(dst.data)[i],i + 5.0);
Create a compile-time Encap object and copy to the selected properties
typedef encapc<1,Point_test<float>,openfpm::vector<Point_test<float>>::memory_conf> encap_dst;
v_point.resize(2);
v_point_red.resize(2);
v_point_red.template get<0>(0) = 11.0;
v_point_red.template get<1>(0) = 12.0;
for (size_t i = 0 ; i < 3 ; i++)
v_point_red.template get<2>(0)[i] = i + 15.0;
auto dst_e = v_point.get(0);
auto src_e = v_point_red.get(0);
BOOST_REQUIRE_EQUAL(v_point.get(0).template get<p::x>(),11.0);
BOOST_REQUIRE_EQUAL(v_point.get(0).template get<p::y>(),12.0);
for (size_t i = 0 ; i < 3 ; i++)
BOOST_REQUIRE_EQUAL(v_point.get(0).template get<p::v>()[i],i + 15.0);
Definition at line 189 of file object_s_di.hpp.