#include <iterator>
#include "../block/block_load.cuh"
#include "../block/block_reduce.cuh"
#include "../grid/grid_mapping.cuh"
#include "../grid/grid_even_share.cuh"
#include "../util_type.cuh"
#include "../iterator/cache_modified_input_iterator.cuh"
#include "../util_namespace.cuh"
Go to the source code of this file.
Data Structures | |
struct | cub::AgentReducePolicy< _BLOCK_THREADS, _ITEMS_PER_THREAD, _VECTOR_LOAD_LENGTH, _BLOCK_ALGORITHM, _LOAD_MODIFIER > |
< Cache load modifier for reading input elements More... | |
struct | cub::AgentReduce< AgentReducePolicy, InputIteratorT, OutputIteratorT, OffsetT, ReductionOp > |
AgentReduce implements a stateful abstraction of CUDA thread blocks for participating in device-wide reduction . More... | |
struct | cub::AgentReduce< AgentReducePolicy, InputIteratorT, OutputIteratorT, OffsetT, ReductionOp >::_TempStorage |
Shared memory type required by this thread block. More... | |
struct | cub::AgentReduce< AgentReducePolicy, InputIteratorT, OutputIteratorT, OffsetT, ReductionOp >::TempStorage |
Alias wrapper allowing storage to be unioned. More... | |
Namespaces | |
namespace | cub |
Optional outer namespace(s) | |
cub::AgentReduce implements a stateful abstraction of CUDA thread blocks for participating in device-wide reduction .
Definition in file agent_reduce.cuh.